ASSESSMENT OF LEARNING OUTCOMES IN A MULTIMEDIA EDUCATIONAL ENVIRONMENT
Keywords:
gamification, competencies, knowledge management, multimedia content, digital educational environment, competence approach, adaptive testing, competence assessmentAbstract
Is devoted to the problem of improving the quality of the educational process. The methodology of quantitative and qualitative assessment of the development of modules of the multimedia educational complex on the example of the subject «History», 5th grade is developed. The main elements of the concept of «knowledge management» are adapted to evaluate the results of school students' learning on the example of a digital educational platform. Approaches to the quantitative and qualitative measurement of subject competencies and soft skills are proposedPublished
2023-04-27
Issue
Section
Психология труда, инженерная психология, когнитивная эргономика